If you've always wanted to experience the thrill, excitement, and just plain fun of player-versus-player (PvP) combat but didn't know where to start, this is the guide for you! I’ll be going over the fundamentals of:  playing efficiently, classes, vital macros, rated battleground (RBG) strategy, and arena basics that will get your PvP career off to a successful start.

This is worth reading even if you're an advanced PvPer for some additional tips.  Also, if you need more advice or information, please contact our PvP Coordinator by in game mail or by posting a question in Legendary Raider's Discord's PvP > pvp-chat text channel.

 

Playing Efficiently

Get the most out of your mouse, targeting, and focusing.  (Also, see the Macro section focus assisting macros.)

Macros

An enemy team's arena positions are listed in order from top to bottom with the top player being "arena1" and the bottom "arena5." So, you can focus on them with these macros:

  • /focus [@arena1]
  • /focus [@arena2]
  • /focus [@arena3]
  • /focus [@arena4]
  • /focus [@arena5]

By setting your focus, you can rapidly target them in macros, examples:

  • /cast [target=focus] spell name
  • /cast [mod:shift, target=focus][target=mouseover, hard, exists][nomod] spell name

 

Classes

Even though you understand playing your class in Player-versus-Environment (PvE) and that's great.  However, PvP is combat against the living and is completely different.  DPS and Healing are the 2 major focuses in PvP to:

  1. Bring down your opponents quickly.
  2. Heal yourself and your team.

DPS

Your focus is to tear apart the opposing team without dying.  When starting out, you'll find this difficult and may even feel discouraged when you can’t accomplish it.  Don’t worry about that; with practice comes perfection and gear!

As you get more skilled, you'll be adding two more key components to make your team successful:

  1. Kiting your opponents away from their support or objectives.  (People get angry when they can't kill you and will chase you, leaving their posts and allowing you to drag them into a trap or worse!)
  2. Peeling people away to follow you allowing your teammates to take their objectives, destroy the enemy, or both.  (A bunch of DPS chasing you is no good to that enemy healer stuck guarding the flag when your friends show up!)

As you gain additional experience, you'll become more successful at:

  1. When and where to kite and peel the opposing player or team.
  2. When to use your massive attack cooldown (CD) to get that kill.
  3. When to use your defensive CD will keep you alive.

We'll get into all of this more in the Arena and BG sections.

Healers

You have two jobs.  Heal your team, of course.  But job #2 is crowd control (CC,) meaning CC the enemy team and stay out of CC yourself.  This requires you to know your class and your teammate's classes.  (More details about this are in BG’s section and Arena section below.)

Stat Priorities

Stats are determined by your Item Level (ilvl). The higher your ilvl, the better the stats when you enter a BG or Arena. That is why in Legion PvP, optimal content gear, whether PvE or PvP, will serve you best. Sometimes, you will need to equip lower ilvl gear in order to reap larger benefits from stats that are on a piece of gear.

 

Rated Battlegrounds  (RBGs)

A 10 person team that consists of 2 to 3 healers and 8 or 7 DPS.  Different RBGs have different strategies to win, so your play, strategy, tactics, and style will be different.

Melee and Range DPS Class Role

Pretty simple in order:

  1. Interrupts
  2. Locking out the healer
  3. Damage
  4. Attacking flag or cart carrier, a.k.a. "Flag carrier," or "FC"

Healers Role

Again, pretty simple.  Heal your team and help with CC.  If you can break the CC for your teammates, especially your FC's, do so.

 

Arenas

Arenas are instanced areas in which teams of players can compete against each other in deathmatch-style PvP. Unlike battlegrounds, the arenas are not based on objectives, but simply your team's ability to obliterate the other team. Arena matches are available in three size: 2v2, 3v3, and 5v5.

Arenas are challenging because you need to know your class, your arena partner's, and your opponents.  That way, you'll know what your partner and you are best at and how to use it to exploit where the other team's classes are weak.

When you put classes together, you get a team composition a.k.a. "comp."  There are multiple comp plays out there to research and every comp has its disadvantage.  You should know them by heart and work not to get in a bad situation.  My advice is play what you feel is best for you.

2v2 (a.k.a. 2s)

Ah, the easiest of the arenas!  If you’re a DPS you can partner up with another DPS or a healer, doesn’t matter.  If you’re a healer, unless you’re so confident that you can kill the other team, you'll want to partner up with a DPS.

3v3 (a.k.a. 3s)

This is preferably a 2 DPS and 1 healer.  However, if you can’t find a healer, you can substitute a DPS but it will be much more difficult.  (Swapping a healer for a DPS is only recommended to experience players.  For everyone else, 2 DPS and 1 healer.)

 

Conclusion

Remember, this is only the basic knowledge.  Any more will consist of going in depth in Rated BGs and, especially, Arenas since they consist of multiple comps and knowledge of classes.